The Gunchucks

Ranged or melee weapon? Why not both?

Category:
other
Description:
  • Stats
    • Range: 12/24/36
    • Damage:
      • Ranged: 2d6
      • Melee: Strength+d4
    • Clip: 6 charges/baton
  • Special abilities:
    • Weapon may be switched between ranged and melee mode as a free action in combat.
    • Damage done in melee mode may be increased to a Strength+d6, but will use up one charge.
Bio:

A novel weapon designed by Dr. Lee Brightman, a recent addition to the CORE team. Combining the awesome of an energy weapon and the classic kung-fu accessory, the Gunchucks are a very versatile weapon. When used as a ranged weapon either baton fires a potent energy projectile, with each baton holding a maximum of 6 charges before needing to be recharged. As a melee weapon the Gunchucks may be used as a conventional set of nunchucks, but a charge from the weapon’s ranged mode may be used in order to supercharge it with a powerful energy field.

The Gunchucks

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